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Many new systems in and many updates to the whole mod... Going back to quests and new areas after these weeks of system updates and fixes.. Below are the most recent updates, well many in the past couple days... For a list of changes just check the update sign in the Welcome Lounge...
- The witch king is back in his home with all his minions "broken area fixed"
- King Grom's treasure room fixed.
- Pack beasts are removed.. You can buy backpacks in the camping supplies cabinets. Other bags are in the mod, full 100% bags are on monsters only.
- Enchanting changes, Armor can now have Str, Dex, Con, Cha.. Bracers can have Str and Dex like gloves now.. Cloaks can have Cha, Int, Wis now. Gold cost to enchant is turned on. Enchanting ILR is on you now cannot enchant any item beyond your ability to use. The enchanting book was updated if you want you can trash your old one and buy a new one... But you will have to log and wait then relog to get your 10 points applied to the new book...
- All shops have normal gear like they should.
- Rules and such in the Journal updated.
- 4 players stores, 2 in Bree and 2 in Dol Guldur are open and waiting to be run.
If you find a bug or notice somthing that needs a fix let me know by posting in the fix forums.. If you need construction, want to build a house, a castle, so on... Name it and will get you a gold cost, anyone can hire and build with some rp from the local lords... Construction is'nt just for guilds.